Hi there. I'm Lyndon.

For a very long time, I've enjoyed playing video games of many different varieties, from pixel art 2D side-scrollers to realistic open world RPGS. Due to my experiences, I wanted to be involved in the video game industry one day but did not know to what extent. Over the last few years, I grew more interested in coding and thought that coding video games might be a good fit for me. This project was an opportunity for me to execute my interests and also talk about myself, so I created a video game autobiography which expresses my love for code, incorporates my favourite art medium of pixel art, and introduces myself to the game development community.



Coded Works

The Pokédex Collection

I really enjoy Pokémon, the games, the manga, and the lore. I love the amount of attention that goes into the details and stats of the Pokémon and how well documented it is in the Pokédex, the in-game encyclopedia. In my first year of coding knowledge, I wanted to put in the work to try make my own versions.

The Friend 'dex
I coded my friends into what was supposed to be something similar to the contacts app you'd find in your phone.

The JavaScript 'dex
I wanted to push myself further than I had with the Friend 'dex and tried experimenting with making use of the PokeAPI.

The HTML 'dex
I tried to make the Pokédex in bare HTML features. I wanted to see what I could pull off with the limitation.

Friend
Pokédex

JavaScript
Pokédex

HTML
Pokédex

The Retrobox

I set out to make a small interactive 'game'. While working on this, I came to realize that even simple games require more game design than I had thought. Glad I learned this during this test idea rather than a much larger project.

Run JavaScript





Videos

The Dungeon Crawler Animation

I wanted to try create an animation loosely trying to follow my idea of the game I want to make. I love art and gameplay that is in a third-person overhead perspective, like that of the early Pokémon games.

The Minecraft Tutorial

While I was playing Minecraft for this project, I had to recognize and think as though I had an actual camera in hand. I needed to visually portray things in such a way as if I was writing a script at the same time of 'filming'. I had to convey the key points of the video across while my narration was in pace with the visual. This was a short adventure into the idea of storytelling. By holding attention and having a series of events diced into what could be described as chapters, you can have a beginning, a middle and an end. This story telling I can bring into future project such as gaming coding.





3D Art and Animations

During my introduction to 3D modeling, using Blender specifically, this opened the door for many new projects. Some of the projects extended beyond the software itself and I was able to carry it elsewhere.

The Game Corner

This is an updated version of one of the first pieces I made in Blender that wasn't me just me breaking the geometry of the objects. I wanted to make something I was familiar with and that thought process quickly led me to making iconic items from various games I've enjoyed.

Updated Original

Frank and IBG

When I learned basic rigging, I didn't have an OC(original character) I could try make poseable. So I just grabbed components of various characters I knew of and tried to 'frankenstein' them together. In a future project, I wanted the now named Frank to interact with someone or something. I then remembered a pixel sprite I had made as an avatar to an instagram art account and thought it could equally provide a interesting challenge to a 32 pixel tall character a 3D form. This pixel character has since become my avatar/mascot. I'm the IrishBlackGuy and he is IBG.

Blender Animations (wip)

Relative to my other work, I only recently got into 3d animation and for the most part, am self taught. The basic layout is similar or the same to software I have used many times prior. So it appeared to just be a matter of stiching my teachings together.

These were my first blender animations with the first two being my contributution to a challenge with friends and the other being a representational piece called 'Emulated Technology'.

firstfight




2D art

De Monkays

This is a piece I made for fun as my first introduction to Photoshop but I still find it funny today. Gorillas are my favorite animal and I like Gorillaz, the band and their style. I just thought what if they were one and the same. So I made a digital collage to produce my thought. I had a lot of fun making this, giggling as it came together, realizing how stupid it looked.

The Nano Gaunlet

Don't take any offense looking at this. I'm sure you're a nice person. I remember building this, learning the fingers were positionable and I knew it would be in this position for as long as I owned it. Any opportunity I can plug a passion of mine into a project, I will always do so.



This website was coded by Lyndon Livingston